I am a published writer with a deep passion for storytelling in video games, film, and fiction. I have over twenty years of experience in the industry as a story artist, designer, and arts educator.
Writer and developer on Arro for The Small Army Games, 2018. Developing, writing, and creating art for fantasy 2D platformer.
The Sexton Queen
My short story The Sexton Queen will be published in 2018, in the upcoming 14th issue of Rivet Journal.
Arro World Development
Game atmosphere, mood, tone, and expression. Worldbuilding for 2D platformer game Arro, 2017. Procreate.
Wolves in Winter
My short story Wolves in Winter has been published in the December 2016 edition of Dark Lane Anthology. Available on Amazon.
Draft one of EYRE, my MFA thesis, was completed in 2015 and is undergoing revisions. EYRE is a 200-page illustrated poetic re-telling of Jane Eyre, set in feudal Japan. Many thanks to my thesis mentors and readers for their unwavering support for this project.
Walk the Plank
Cover art for ITunes single “Walk the Plank,” composed by Jillian Whitaker, 2017. Text is hand-lettered. Procreate and Affinity.
Graphic design and packaging done for Sanzaru Games and Nintendo Wii, 2007.
Suckle His Poison
Illustration for Dark Lane Literary Anthology, V.5. Blackwing render on Aquabee.
Blackwing and Tombow graphite on paper. Published by Dark Lane, 2016.
The Lithuanian Goddess of Death. 2015. Pentel brush pen on paper. Published by Dark Lane, 2016.
Illustration for Typehouse Magazine, number 12, 2017. Tombow render on Canson.
Demon, 2018. Procreate.
Santa Barbara Child's Estate. Pentel brush pen on Aquabee.
Detail, WIP. 2016. Blackwing and Tombow graphite on Moleskine.
Los Angeles Natural History Museum, 2010. Pilot Hi-tec on Moleskine.